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Apple Models
modeling/texturing
Low poly models built at Dancing Ink
Maya/3dsMax/CrazyBump/ZBrush/
Photoshop/Cinema 4D(Bodypaint)/
NMA Viewer
All models and textures: Karen Chin
Spring 2009
Tao-chia Karen Chin © 2009-2011
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These models were part of a series of household furniture models built while I was interning at Dancing Ink in Taiwan. Low polygon (and high-poly) models were created along with its respective color map, bump map, and specular map. Models were built and UVed in Maya, checked and exported into 3DsMax, CrazyBump and ZBrush were used for bump maps, and BodyPaint for seamless textures.